![]() I thought possibly Bluetooth Bonjour need a PAN established between devices already, but even pairing the iPad to the iMac and browsing for DNS-SD services gives me nothing.and the iPhone won't pair to the iPad anyway. I've used dns_sd.h API to some success and have gotten the service to advertise and resolve over wifi, but even though I am passing kDNSServiceFlagsIncludeP2P I am not getting any success over bluetooth. I tried pairing Bluetooth speaker with my MacBook air but its not appearing in the Bluetooth devices section so u cant click on it to get it connected. We want to modify this to use Bonjour over Bluetooth instead because we've had issues with reconnecting the devices using Gamekit if the connection is lost. When running macOS as your main operating system, supported and compatible components are. My problem is this: I am modifying an application that currently uses GameKit's peer picker to connect between an iPad and a iP. I'm using Mac OS 10.7, Xcode 4.5, an iPhone 4 with iOS 6, and an iPad 1 with iOS 5.1.1. Technical Q&A QA1753 - Apple Developer.StackOverflow: Using iOS GameKit's “Bluetooth Bonjour” with other platforms (8070998).StackOverflow: How does Bonjour Over Bluetooth Work (3350094). ![]() StackOverflow: Bonjour over bluetooth WITHOUT Gamekit ? (3844189).I've already gone through the following resources: Using a wireless printer on your companys. I've been banging my head against this for the last week or so. Mac OS X Mountain Lion automatically downloads and installs drivers for new printers detected on the system.
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